#include <stdio.h>
#include <math.h>
struct Triangle {
double a;
double b;
double c;
};
int main(void) {
struct Triangle tri;
double p,s;
p = (tri.a + tri.b + tri.c) / 2.0;
s
= sqrt(p
* (p
- tri.
a) * (p
- tri.
b) * (p
- tri.
c));
return 0;
}
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