#include <stdio.h>
#include <math.h>
struct triangle{
double a,b,c;
};
int main(void){
struct triangle t={5,5,5};
double h,S;
h = (t.a + t.b + t.c) / 2.0;
S
= sqrt(h
* (h
- t.
a) * (h
- t.
b) * (h
- t.
c));
return 0;
}
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