#include <stdio.h>
typedef struct{
int x;
int y;
}coordinate;
int main(void) {
coordinate me ={1,2};
coordinate *shadow = &me;
shadow ->x = 2;
shadow ->y = 3;
printf("%d,%d\n", shadow
->x
, shadow
->y
); return 0;
}
I2luY2x1ZGUgPHN0ZGlvLmg+Cgp0eXBlZGVmIHN0cnVjdHsKCWludCB4OwoJaW50IHk7Cn1jb29yZGluYXRlOwoKaW50IG1haW4odm9pZCkgewoJY29vcmRpbmF0ZSBtZSA9ezEsMn07CgkKCWNvb3JkaW5hdGUgKnNoYWRvdyA9ICZtZTsKCXNoYWRvdyAtPnggPSAyOwoJc2hhZG93IC0+eSA9IDM7CglwcmludGYoIiVkLCVkXG4iLCBzaGFkb3ctPngsIHNoYWRvdy0+eSk7CglyZXR1cm4gMDsKfQo=